I have played tested most of the Deluge WECW army lists and I feel that all (I hope) special rules and changes have been ironed out. In the New Year (mid to late January) I will put up the new and I hope final draft for everyone to enjoy but I have changed one major point that I feel is lacking in WAB and WECW. This point is that many armies I have seen used, whilst fitting into the army list percentages do not really show how the armies were organised in the real world. I have therefore decided to follow the WHFB model and one used in an early draft of the WAB Shieldwall supplement, armies will have a set access to Characters, Core units, Rare units and Special Units. This will be represented like this:
Army Size Characters Core Units Rare Units Special Units
below 1000pts 1 1 1 0
1000-1999pts 2 2 3 1
2000-2999pts 3 3 3 2
3000-3999pts 4 4 4 3
4000-4999pts 5 5 5 4
5000-5999pts 6 6 6 5
Over 6000 points the armies become too unwieldy and lack any real command and control, for the larger games I am thinking of adapting and using Warmaster Ancients.
Characters: The figures listed are the maximum of models drawn from this category.
Core Units: The figures listed are the minimum number of units drawn from this category.
Rare and Special Units: The figure listed are the maximum number of units drawn from this category.
Unit sizes: The minimum number of figures in a unit are 5 cavalry and 10 infantry.
What do you all think, as there are nealry 300 downloads of the lists I am sure that there are a lot of ideas we could all use in these lists and rules, so Please, Please if you have any ideas, recomendations etc. please e-mail at email@example.com so that I can get them included in the new and I hope final draft.