Saturday, May 24, 2014

AT43

Just a quick post here about some Sci Fi stuff that Mark and I have been playing. The figures are from the old AT43 range which I have like always bought way too many from the five main factions. The rules used are the very fun and easy to use Gruntz II. Figures on display are from the UNA and Karman factions who are big space gorillas in flyers and power armour.
























Force on Force

Mark and I played our first game of Force on Force Thursday night using his great terrain and figure collection. The scenario was based upon the scene in the movie 'Black Hawk Down' where the young American private falls from the helicopter when avoiding an RPG round.

The game starts with two American 5 man infantry squads and one 2 man M60 team trying to get the injured soldier off the table. The Somali Militia reinforcements are randomly rolled for and come on in random positions but can move very fast when out of sight of the American.

The game played quickly once we got used to the turn sequence and did not go well for the small US force who suffered serious casualties. I look forward to playing the other scenarios in the FOF 'Day of the Rangers' book.


     US private falls out of the Black Hawk






     Somali on board forces and reinforcements


    Whilst out of sight of regular troops the Somali militia can move very fast



     The US squads split and and everything goes pearshaped very quickly


   The Somali militia what to unleash a crossfire



    Two squads of militia kill one soldier and wound the other four

     Great game and lots of fun.










Saturday, May 10, 2014

Fow desert raid

Mark and I played a fantastic desert raid with his 20mm collection at the club several weeks ago and I show it here for your enjoyment. The photos are not that clear due to the lighting in the hall but the game was so much fun not to show. 

Text and photos by Mark Piper


The German controlled airfield started the game without defenders but with 5 objectives to be destroyed by the LRDG (me).  In turn 1 the LRDG advanced onto the airfield started shooting up the 3 aircraft & 2 small buildings.  No German reinforcements.

 

Turn 1-3 LRDG successfully destroyed the objectives and started to pull back.  German received 2 Sdkfz 222 armoured cars who caught the tail of one LRDG patrol causing a vehicle to bail out and effectively slowing the whole unit.  German (Scott) roll for darkness (I had nominated raiding at dusk) and down went the sign (max 8’ move & roll for observation).

 

Turns 4-14 LRDG slowed by moving at night managed to get 1 unit and the HQ off but the Germans managed to trap one patrol in the corner of the table on 3 sides ! eventually wiping it out.

 

Great game – played well.





















Freemans Farm 40mm AWI

Hey guys Mark Piper and I played a small AWI Regimental Fire and fury game Thursday night. The rules using the play sheet downloaded from the forum played very quickly and smoothly and seemed to make sense throughout. I have played British Grenadier before and I must say that RFF seemed to give the same flvour and feel and I look forward to more games using our combined 40mm collection. Mark owns the Continentals and I own the British, both sides bought for a very price from thatperennial pusher of lead Andrew Parr. Mark and I have lots of unpainted figures so eventually we can do some very large games.
The figures are on very large bases which Andrew used and we like the look of them and will not change the size. Thebases equate to two RFF bases and reepresent 40 men per base.





                                     



                                             



                                                                         






















     

Wednesday, April 23, 2014

Warhammer World War One

Mark and I had a great little game of WWI last weekend at the club. Mark has a fantastic collection of Great War German and British miniatures and we got to use them again for the first time in at least 18 months. The British had to capture the town from the German forces by at least turn 7. 


Table set up prior to forces being deployed. The buildings are mine but the rest of the terrain is all owned by Mark. I have 5 of the building bases and did 3 up for Mark so we can do a decent sized village battle.


British platoon use the limited cover to advance towards the village.

          

                   Lots of Brits advance.

     

          Germans use the cover of the buildings and await the Pommie advance.

           
 
               German 77mm dug in.

       

      German BHQ.

      

   German reserves.

                   




Behind the British advance.



German and British tank slug it out and do hardly any damage to anyone.


      German hold on, just.

   German flamethrower does nothing despite several turns attempting to set the British tank alight.

     German victory due to holding the town but casualties were high. Cracking game which we need to play more of, I might have to finish my WWI Russians.